obj
	station
		icon = 'stationobj.dmi'


obj
	station
		Grille
			icon_state = "grille"
			layer = 5
			density = 1
			DblClick()
				if(usr.equiped == "Wrench")
					var/random = rand(1,35)
					if(random == 25)
						usr << "You broke the grille!"
						view() << sound('wrench.ogg',0,25)
						del(src)
					if(random == 9)
						usr << "You broke the grille!"
						view() << sound('wrench.ogg',0,25)
						del(src)
					else
						usr << "You failed to break the grille!"
						view() << sound('wrench.ogg',0,25)
				else
					usr << "Please equip a wrench to break the grille!"